project_metadata.cfg 905 B
[editor_metadata]
executable_path="/Applications/Godot.app/Contents/MacOS/Godot"
[dialog_bounds]
create_new_node=Rect2(510, 190, 900, 700)
project_settings=Rect2(360, 190, 1200, 700)
[script_setup]
last_selected_language="GDScript"
[recent_files]
scripts=["@GDScript", "int", "res://background.gd", "res://chess_board.tscn::GDScript_fv0wj", "res://tile_container.gd", "res://chess_board.gd"]
scenes=["res://scenes/explosion.tscn", "res://scenes/game.tscn", "res://scenes/chess_board.tscn", "res://chess_board.tscn"]
[color_picker]
picker_shape=3
recent_presets=PackedColorArray(0.1, 0.25, 0.6, 0.996, 0.826, 0.826, 0.826, 0.9, 0.1, 0.25, 0.6, 0.899, 0.1, 0.25, 0.6, 0.8, 0.826, 0.826, 0.826, 0.8, 0.1, 0.25, 0.6, 0.9, 0.1, 0.25, 0.6, 1, 0.826, 0.826, 0.826, 1, 0, 0, 0, 1)
color_mode=2
[shader_setup]
last_selected_mode=1
last_selected_language="Shader"
[project_settings]
advanced_mode=true