[editor_metadata] executable_path="/Applications/Godot.app/Contents/MacOS/Godot" [dialog_bounds] create_new_node=Rect2(510, 190, 900, 700) project_settings=Rect2(360, 190, 1200, 700) [script_setup] last_selected_language="GDScript" [recent_files] scripts=["@GDScript", "int", "res://background.gd", "res://chess_board.tscn::GDScript_fv0wj", "res://tile_container.gd", "res://chess_board.gd"] scenes=["res://scenes/explosion.tscn", "res://scenes/game.tscn", "res://scenes/chess_board.tscn", "res://chess_board.tscn"] [color_picker] picker_shape=3 recent_presets=PackedColorArray(0.1, 0.25, 0.6, 0.996, 0.826, 0.826, 0.826, 0.9, 0.1, 0.25, 0.6, 0.899, 0.1, 0.25, 0.6, 0.8, 0.826, 0.826, 0.826, 0.8, 0.1, 0.25, 0.6, 0.9, 0.1, 0.25, 0.6, 1, 0.826, 0.826, 0.826, 1, 0, 0, 0, 1) color_mode=2 [shader_setup] last_selected_mode=1 last_selected_language="Shader" [project_settings] advanced_mode=true