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random_node.py 982 B
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    from random import Random
    
    from pydtn import Network, Node, random_trace, random_traffic
    
    class RandomNode(Node):
        def __init__(self, seed=None, **options):
            super().__init__(**options)
            self.random = Random(seed)
    
        def forward(self, packet):
            neighbours = list(self.neighbours)
            if neighbours:
                target = self.random.choice(neighbours)
                return {target: 'random'}
            return {}
    
    def main():
        nodes = 50
        seed  = 42
        traffic_speed = 1
    
        node_options = {
            'seed': seed,
            'tick_rate': 1,
        }
    
        nodes = {
            node_id: RandomNode(**node_options)
            for node_id in range(nodes)
        }
    
        trace = random_trace(nodes, seed=seed)
        traffic = random_traffic(nodes, speed=traffic_speed, seed=seed)
        network = Network(nodes, traffic=traffic, trace=trace)
    
        # run simulation for 500 ticks
        network.run(until=500)
    
        print(network.stats)
    
    if __name__ == '__main__':
        exit(main())