- Nov 07, 2017
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Brandon Piller authored
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- Nov 06, 2017
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Brandon Piller authored
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clg544 authored
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clg544 authored
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- Nov 05, 2017
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Brandon Piller authored
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- Nov 04, 2017
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Brandon Piller authored
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Brandon Piller authored
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- Nov 02, 2017
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clg544 authored
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clg544 authored
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Brandon Piller authored
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- Nov 01, 2017
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clg544 authored
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- Oct 31, 2017
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clg544 authored
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Brandon Piller authored
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Brandon Piller authored
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Clinton Galbraith authored
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Clinton Galbraith authored
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clg544 authored
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- Oct 30, 2017
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Clinton Galbraith authored
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- Oct 26, 2017
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clg544 authored
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- Oct 25, 2017
- Oct 24, 2017
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clg544 authored
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- Oct 22, 2017
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Clinton Galbraith authored
Feature teather See merge request !16
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clg544 authored
Adjustments to project Physics2D setting drastically improved tether, notably Baumgarte variables which handle hinge calculations
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- Oct 17, 2017
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clg544 authored
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- Oct 13, 2017
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clg544 authored
Added a node freezing monitor to the parent tether, which removed a lot of the jankiness to visible tether.
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clg544 authored
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Clinton Galbraith authored
Tether interacts with rigidBody's, but requires 200+ Phys2D position steps to do… See merge request !15
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clg544 authored
Tether interacts with rigidBody's, but requires 200+ Phys2D position steps to do so. Might be optimizable.
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Clinton Galbraith authored
Feature teather See merge request !14
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clg544 authored
Tether interacts with rigidBody's, but requires 200+ Phys2D position steps to do so. Might be optimizable.
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- Oct 12, 2017
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clg544 authored
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KeeperOfTales authored
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McCoshen authored
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Clinton Galbraith authored
Develop See merge request !13
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- Oct 11, 2017
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clg544 authored
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