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TheRedTeam
GroupProject
Commits
d7f28fcb15ee78fdf39380ff41c50014a6718782
Select Git revision
Branches
11
develop
feature_sound
feature_enemies
feature_Animation_SpriteSheets
feature_players
feature_input
master
default
protected
feature_teather
feature_proceduralGeneration
feature_shooting
feature_camera
11 results
GroupProject
CMPT306_Fall2017
Assets
CMPT306_Fall2017.unity
Author
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authors
Brandon Piller (brp570)
brp570
Clinton Galbraith
clg544
Daniel McCoshen (dam479)
dam479
Garrett Gizen (grg549)
grg549
Rowan Yates
rky127
5 authors
Sep 27, 2017
Added aiming to player one using an xbox gamepad
· d7f28fcb
clg544
authored
7 years ago
d7f28fcb
Initial shooting resources defined: need to pull input for joystick implementation
· 35192060
clg544
authored
7 years ago
35192060
Sep 26, 2017
Added prefabs from the test scene.
· 265788b7
clg544
authored
7 years ago
265788b7
Sep 25, 2017
Disabled debug visualizations
· 4708cbca
clg544
authored
7 years ago
4708cbca
Reached goals for the camera, ready to merge.
· 1378a96b
clg544
authored
7 years ago
1378a96b
Added sprite to camera target to help visualize. Currently sits at center.
· 05f2cf7e
clg544
authored
7 years ago
05f2cf7e
Sep 24, 2017
Added basic camera that follows the center of the two players.
· 0bb01957
clg544
authored
7 years ago
0bb01957
Sep 21, 2017
Fixed compiler error, squared distance in tension equation to add responsiveness of tether.
· 206ae4c2
clg544
authored
7 years ago
206ae4c2
Sep 20, 2017
Basic physics and input are implemented into a basic test scene.
· 19e985b8
clg544
authored
7 years ago
19e985b8
Created an empty Unity project to initiate the develop branch.
· e28a5e1d
clg544
authored
7 years ago
e28a5e1d
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