Basic physics and input are implemented into a basic test scene.
Showing
- CMPT306_Fall2017/Assets/CMPT306_Fall2017.unity 927 additions, 1 deletionCMPT306_Fall2017/Assets/CMPT306_Fall2017.unity
- CMPT306_Fall2017/Assets/Prefabs/Player One.prefab 24 additions, 22 deletionsCMPT306_Fall2017/Assets/Prefabs/Player One.prefab
- CMPT306_Fall2017/Assets/Prefabs/Player One.prefab.meta 3 additions, 3 deletionsCMPT306_Fall2017/Assets/Prefabs/Player One.prefab.meta
- CMPT306_Fall2017/Assets/Prefabs/Players.prefab 564 additions, 0 deletionsCMPT306_Fall2017/Assets/Prefabs/Players.prefab
- CMPT306_Fall2017/Assets/Prefabs/Players.prefab.meta 9 additions, 0 deletionsCMPT306_Fall2017/Assets/Prefabs/Players.prefab.meta
- CMPT306_Fall2017/Assets/Scripts/InputManagerScript.cs 58 additions, 7 deletionsCMPT306_Fall2017/Assets/Scripts/InputManagerScript.cs
- CMPT306_Fall2017/Assets/Scripts/PlayerBehavior.cs 36 additions, 19 deletionsCMPT306_Fall2017/Assets/Scripts/PlayerBehavior.cs
- CMPT306_Fall2017/Assets/Scripts/PlayerTetherScript.cs 8 additions, 10 deletionsCMPT306_Fall2017/Assets/Scripts/PlayerTetherScript.cs
- CMPT306_Fall2017/Assets/Sprites/Circle2.png 0 additions, 0 deletionsCMPT306_Fall2017/Assets/Sprites/Circle2.png
Loading
Please register or sign in to comment