- Nov 19, 2016
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Graham Solie authored
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- Nov 07, 2016
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Graham Solie authored
Please keep Left is true and Right is false Started to add player health
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- Nov 06, 2016
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Jordan authored
DECISIONS TREE CLASS: - Made lots of members private to remove Unity warnings - Removed parameters we didn't need from a few functions ENEMYAI: - Few structural changes, BuildDecisionTree seems to work in start() now - Now denoting actions with "a_ACTIONNAME" and decision with "d_DECISIONNAME". Easier to read!
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- Oct 31, 2016
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Graham Solie authored
enemy blocks and attacks
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- Oct 29, 2016
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Graham Solie authored
So Smart
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