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Commit 212d889e authored by Jordan's avatar Jordan
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Changes to enemy AI

DECISIONS TREE CLASS:
- Made lots of members private to remove Unity warnings
- Removed parameters we didn't need from a few functions

ENEMYAI:
- Few structural changes, BuildDecisionTree seems to work in start() now
- Now denoting actions with "a_ACTIONNAME" and decision with
  "d_DECISIONNAME".  Easier to read!
parent 47db5729
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