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  1. Nov 09, 2016
  2. Nov 08, 2016
    • Jordan's avatar
      Small doorEnter fix · 9053a91f
      Jordan authored
      9053a91f
    • Jordan's avatar
      New character art and animations · 8f043592
      Jordan authored
      - Character is now sperated into seperate parts
      - All new animations for each action
      - Weapon swapping is added
      	-> Create weapon asset, add sprite, drag onto players 'weapon'
      	object (see hierarchy)
      - A bit of organizing, feel free to do more
      8f043592
    • Graham Solie's avatar
      Enemy Health Added · eab4f4ca
      Graham Solie authored
      Enemy is taking damage but player is still not....for some reason
      eab4f4ca
  3. Nov 07, 2016
  4. Nov 06, 2016
    • Jordan's avatar
      Changes to enemy AI · 212d889e
      Jordan authored
      DECISIONS TREE CLASS:
      - Made lots of members private to remove Unity warnings
      - Removed parameters we didn't need from a few functions
      
      ENEMYAI:
      - Few structural changes, BuildDecisionTree seems to work in start() now
      - Now denoting actions with "a_ACTIONNAME" and decision with
        "d_DECISIONNAME".  Easier to read!
      212d889e
  5. Nov 02, 2016
  6. Oct 31, 2016
  7. Oct 30, 2016
  8. Oct 29, 2016
    • Graham Solie's avatar
      Advanced AI created · 884aa8d7
      Graham Solie authored
      So Smart
      884aa8d7
    • Michael LaFreniere's avatar
      Fixed small issue with attack on last commit · 7bb4bbe8
      Michael LaFreniere authored
      if the player cant move when you start up - click on the player object,
      set the 'size' variable to 1 under the player controller script in the
      inspector. drag and drop a weapon object onto the slot and VOILAH!
      7bb4bbe8
    • Graham Solie's avatar
      Merge remote-tracking branch 'origin/master' · 8f2a2201
      Graham Solie authored
      # Conflicts:
      #	Zookeepers Trial/Assets/Scenes/mainScene1.unity
      #	Zookeepers Trial/Library/CurrentLayout.dwlt
      #	Zookeepers Trial/Library/ScriptAssemblies/Assembly-CSharp.dll
      #	Zookeepers Trial/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
      #	Zookeepers Trial/Library/assetDatabase3
      #	Zookeepers Trial/Library/metadata/00/00000000000000002000000000000000
      #	Zookeepers Trial/Library/metadata/00/00000000000000003000000000000000
      #	Zookeepers Trial/Library/metadata/00/00000000000000004000000000000000
      #	Zookeepers Trial/Library/metadata/00/00000000000000004100000000000000
      #	Zookeepers Trial/Library/metadata/00/00000000000000005000000000000000
      #	Zookeepers Trial/Library/metadata/00/00000000000000005100000000000000
      #	Zookeepers Trial/Library/metadata/00/00000000000000006000000000000000
      #	Zookeepers Trial/Library/metadata/00/00000000000000006100000000000000
      #	Zookeepers Trial/Library/metadata/00/00000000000000007000000000000000
      #	Zookeepers Trial/Library/metadata/00/00000000000000007100000000000000
      #	Zookeepers Trial/Library/metadata/00/00000000000000008000000000000000
      #	Zookeepers Trial/Library/metadata/00/00000000000000008100000000000000
      #	Zookeepers Trial/Library/metadata/00/00000000000000009000000000000000
      #	Zookeepers Trial/Library/metadata/00/0000000000000000a000000000000000
      #	Zookeepers Trial/Library/metadata/00/0000000000000000a100000000000000
      #	Zookeepers Trial/Library/metadata/00/0000000000000000b000000000000000
      #	Zookeepers Trial/Library/metadata/00/0000000000000000c000000000000000
      #	Zookeepers Trial/Library/metadata/cc/cc90e67fd939945489f1138d1179168d
      8f2a2201
    • Michael LaFreniere's avatar
      Started implenting damage based on which weapon is equipped · 643f8449
      Michael LaFreniere authored
      Not finished, brain is quitting - will come back to! (Collision script)
      643f8449
    • Graham Solie's avatar
      Modified edges · 85557b42
      Graham Solie authored
      restrics movement past shops
      85557b42
    • Jordan's avatar
      readding a few change · cb2b31b8
      Jordan authored
      cb2b31b8
  9. Oct 28, 2016
  10. Oct 12, 2016
  11. Oct 10, 2016
  12. Oct 08, 2016
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