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using UnityEngine;
using System.Collections;
using UnityEngine.UI;
// ** Can potentially merge with the money script.
// will change the top left player portrait based on the player appearance!
public class Portrait : MonoBehaviour {
private setAppearance appearance;
private PlayerStats stats;
public Text playerName;
public Image face;
public Image head;
public Color color;
// Use this for initialization
void Start () {
stats = GameObject.Find("Player").GetComponent<PlayerStats>();
appearance = GameObject.Find("Player").GetComponent<setAppearance>();
color = appearance.getColor();
playerName.text = stats.getName();
face.sprite = appearance.getFace();
head.sprite = appearance.getHead();
face.color = color;
head.color = color;