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using UnityEngine;
using System.Collections;
using UnityEngine.UI;
// ** Can potentially merge with the money script.
// will change the top left player portrait based on the player appearance!
public class Portrait : MonoBehaviour {
private setAppearance appearance;
private PlayerStats stats;
public Text playerName;
public Image face;
public Image head;
public Color color;
// Use this for initialization
void Start () {
stats = GameObject.FindWithTag("Player").GetComponent<PlayerStats>();
//Debug.Log(stats.getName());
//playerName.text = stats.getName();
}
// Update is called once per frame
void Update () {
}
}