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Created with Raphaël 2.2.019Mar1817161514131211109876543228Feb27262520191817161412111098765432131Jan3029262221added class_name back to Monsteregg.gdMerge remote-tracking branch 'origin/htoo-branch' into alan-branchResolved merge conflictscanceled merge with alan, updated title screen and stage select (pawn piece not working in stage select)added stage 1 and 6 namesstopped implementation of swapping UI piece and board piece, clicking board piece when UI piece is selected will select board piecefixed duplication themed pawns bugUpdated project metadata.pulling alan branchAdded music to the "Music" bus, now the volume control works on music.Merge branch 'main' of https://git.cs.usask.ca/kha451/go-save-the-king into noel-branchmerging with mainfixed wolf capitalizationfixed case mis match and removed spaces to solve errors in piece spawningadded raj's new visible spritesadded feedback label when player presses confirm without placing a pieceFixed frog movement script namepieces unselect when hitting confirm nowremoved highlight when having a piece selected and hitting confirm in placement phaseadding spaces to pawn pieces in the shop, fixed bugs that would not allow to place those pieces after that fixfixed naming files errormerged with noel branch, fixed merge conflictsremoved unused function in stage managerMerge branch 'alan-branch' of https://git.cs.usask.ca/kha451/go-save-the-king into alan-branchupdated move maps for frog and racoonUpdated default selection for graphics options, Updated evilspirit pieces name in a few places to fix errors.added victory themeremoved function from stage theme manager, was not usingimplemented battle music with themed vatiants, changed audio manager to global singleton, missing monster theme and victory themeadded title music, aligned title screen, added piece sprites without shadows for title screenAdded the options menu to the pause button sceneAdded general options menu with graphics and audio settingsAdded tooltip popup for piece placementAdded tooltips to game boardadd new tile sprites for Dark and Light themes, hooked up themed tiles based on current stagestalemate conditions are properly working and resolved properlyfixed bug where turns left would decrement by 2 when black stalematewhite stalemate working, bugs presentupdated title screen, not centered. connected rules button to rules screen. tweaked options menufinished rules page. needs to be connected to main game
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