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Commit 79187622 authored by htoo-aung's avatar htoo-aung
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WIP piece select screen

parent 78231cb1
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Showing
with 227 additions and 177 deletions
Camera2D
Button
HBoxContainer
Timer
Label
Node
......@@ -10,6 +13,3 @@ VBoxContainer
TextureRect
Sprite2D
Panel
Button
RichTextLabel
HBoxContainer
......@@ -6,41 +6,41 @@ dock_5_selected_tab_idx=0
dock_floating={}
dock_bottom=[]
dock_closed=[]
dock_split_2=0
dock_split_2=-1
dock_split_3=0
dock_hsplit_1=0
<<<<<<<HEADdock_hsplit_2=498
dock_hsplit_3=-395
dock_hsplit_2=270
dock_hsplit_3=-483
dock_hsplit_2=461
dock_hsplit_4=0
dock_filesystem_h_split_offset=240
dock_filesystem_v_split_offset=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://assets/noise/")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/run_data/", "res://assets/")
dock_filesystem_selected_paths=PackedStringArray("res://scenes/ui/menu_button.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://scenes/ui/", "res://scenes/screens/", "res://assets/")
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=PackedStringArray("res://main.tscn", "res://scenes/scene_manager.tscn", "res://scenes/game.tscn", "res://scenes/ui/pop_up_label.tscn", "res://scenes/Pawn.tscn")
current_scene="res://scenes/game.tscn"
center_split_offset=0
open_scenes=PackedStringArray("res://main.tscn", "res://scenes/scene_manager.tscn", "res://scenes/game.tscn", "res://scenes/ui/pop_up_label.tscn", "res://scenes/screens/title_screen.tscn", "res://scenes/screens/select_piece_screen.tscn", "res://scenes/ui/menu_button.tscn")
current_scene="res://main.tscn"
center_split_offset=-570
selected_default_debugger_tab_idx=1
selected_main_editor_idx=2
selected_main_editor_idx=0
selected_bottom_panel_item=0
[ScriptEditor]
open_scripts=["res://scripts/Assassin.gd", "res://scripts/game.gd", "res://scripts/main/main.gd", "res://scripts/Pawn.gd", "res://scripts/Piece.gd", "res://scripts/ui/pop_up_label.gd", "res://scripts/Queen.gd", "res://scripts/run_data/run_data.gd", "res://scripts/scene_manager.gd", "res://scripts/title_screen/title_screen.gd"]
selected_script="res://scripts/game.gd"
open_scripts=["res://scripts/Assassin.gd", "res://scripts/game.gd", "res://scripts/main/main.gd", "res://scripts/screens/menu_button.gd", "res://scripts/Pawn.gd", "res://scripts/Piece.gd", "res://scripts/ui/pop_up_label.gd", "res://scripts/Queen.gd", "res://scripts/Rook.gd", "res://scripts/run_data/run_data.gd", "res://scripts/scene_manager.gd", "res://scripts/screens/select_piece_screen.gd", "res://scripts/screens/title_screen.gd"]
selected_script="res://scripts/main/main.gd"
open_help=[]
script_split_offset=70
list_split_offset=0
zoom_factor=1.0
zoom_factor=1.00475
[ShaderEditor]
......
This diff is collapsed.
......@@ -3,19 +3,20 @@ res://assets/shaders/bg.gdshader
res://Assets/noise/noise.tres
res://Assets/noise/noise2.tres
res://Assets/noise/noise3.tres
res://main.tscn
res://scenes/ui/pop_up_label.tscn
res://scenes/Pawn.tscn
res://assets/noise/noise.tres
res://assets/noise/noise2.tres
res://assets/noise/noise3.tres
res://main.tscn
res://scenes/scene_manager.tscn
res://scenes/ui/pop_up_label.tscn
res://scenes/Assassin.tscn
res://scripts/ui/pop_up_label.gd
res://scripts/Assassin.gd
res://scripts/run_data/run_data.gd
res://scripts/game.gd
res://scripts/Pawn.gd
res://scripts/Piece.gd
res://scripts/scene_manager.gd
res://scenes/Queen.tscn
res://scenes/Pawn.tscn
res://scripts/run_data/run_data.gd
res://scripts/title_screen/title_screen.gd
res://scripts/main/main.gd
res://scenes/screens/title_screen.tscn
res://scenes/screens/select_piece_screen.tscn
res://scripts/screens/select_piece_screen.gd
res://scenes/ui/menu_button.tscn
res://scripts/screens/title_screen.gd
......@@ -175,4 +175,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/PieceContainer")])
selected_nodes=Array[NodePath]([])
......@@ -8,7 +8,7 @@ Anim={
"grid_snap_active": false,
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(-180, -125),
"ofs": Vector2(-979.202, -485.001),
"primary_grid_step": Vector2i(8, 8),
"show_group_gizmos": true,
"show_guides": true,
......
[folding]
node_unfolds=[NodePath("."), PackedStringArray("Process")]
node_unfolds=[NodePath("."), PackedStringArray("Process"), NodePath("SceneManager"), PackedStringArray("Process")]
resource_unfolds=[]
nodes_folded=[]
[editor_metadata]
executable_path="D:/SteamLibrary/steamapps/common/Godot Engine/godot.windows.opt.tools.64.exe"
executable_path="/Applications/Godot.app/Contents/MacOS/Godot"
use_advanced_connections=false
[dialog_bounds]
<<<<<<<HEADcreate_new_node=Rect2(2145, 197, 900, 700)
project_settings=Rect2(2022, 76, 1590, 867)
create_new_node=Rect2(510, 264, 900, 700)
project_settings=Rect2(1290, 76, 1590, 867)
create_new_node=Rect2(510, 264, 1613, 885)
[recent_files]
scenes=["res://scenes/Pawn.tscn", "res://scenes/Assassin.tscn", "res://scenes/Queen.tscn", "res://scenes/ui/pop_up_label.tscn", "res://scenes/game.tscn", "res://scenes/scene_manager.tscn", "res://main.tscn"]
scripts=["res://scripts/Piece.gd", "res://scripts/Assassin.gd", "res://scripts/main/main.gd", "res://scripts/run_data/run_data.gd", "res://scripts/title_screen/title_screen.gd", "res://scripts/Pawn.gd", "res://scripts/Queen.gd", "res://scripts/ui/pop_up_label.gd", "res://scripts/scene_manager.gd", "res://scripts/game.gd"]
scenes=["res://scenes/ui/menu_button.tscn", "res://scenes/screens/title_screen.tscn", "res://scenes/screens/select_piece_screen.tscn", "res://scenes/title_screen.tscn", "res://scenes/Pawn.tscn", "res://scenes/ui/pop_up_label.tscn", "res://scenes/game.tscn", "res://scenes/scene_manager.tscn", "res://main.tscn", "res://scenes/Assassin.tscn"]
scripts=["res://scripts/screens/menu_button.gd", "res://scripts/screens/select_piece_screen.gd", "res://scripts/Rook.gd", "res://scripts/Piece.gd", "res://scripts/Assassin.gd", "res://scripts/main/main.gd", "res://scripts/run_data/run_data.gd", "res://scripts/title_screen/title_screen.gd", "res://scripts/Pawn.gd", "res://scripts/Queen.gd"]
[script_setup]
......
res://scripts/screens
res://scenes/screens
res://scripts/main
res://scripts/run_data
res://assets/fonts
......@@ -7,6 +9,5 @@ res://scripts
res://scenes
res://assets/sprites
res://assets/ui/title_screen
res://scripts/title_screen
res://assets/shaders
res://
......@@ -8,7 +8,7 @@ Anim={
"grid_snap_active": false,
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(-180, -125),
"ofs": Vector2(-1092.7, -448.319),
"primary_grid_step": Vector2i(8, 8),
"show_group_gizmos": true,
"show_guides": true,
......@@ -34,7 +34,7 @@ Anim={
"snap_rotation_step": 0.261799,
"snap_scale": false,
"snap_scale_step": 0.1,
"zoom": 0.25
"zoom": 0.471937
}
3D={
"fov": 70.01,
......
[folding]
node_unfolds=[NodePath("CanvasLayer/ColorRect"), PackedStringArray("Visibility", "Layout", "Mouse")]
node_unfolds=[NodePath("CanvasLayer/ColorRect"), PackedStringArray("Mouse", "Layout")]
resource_unfolds=[]
nodes_folded=[]
......@@ -3,11 +3,11 @@
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 36,
"column": 44,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 365,
"scroll_position": 345.0,
"row": 53,
"scroll_position": 192.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
......@@ -17,11 +17,11 @@ state={
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 17,
"column": 44,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 33,
"scroll_position": 4.0,
"row": 10,
"scroll_position": 8.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
......@@ -76,13 +76,27 @@ state={
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 0,
"scroll_position": 33.0,
"row": 71,
"scroll_position": 46.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/run_data/run_data.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 17,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 17,
"scroll_position": 11.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/title_screen/title_screen.gd]
[res://scripts/main/main.gd]
state={
"bookmarks": PackedInt32Array(),
......@@ -90,27 +104,27 @@ state={
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 18,
"row": 8,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/run_data/run_data.gd]
[res://scripts/Piece.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 15,
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 24,
"scroll_position": 2.0,
"row": 21,
"scroll_position": 7.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/main/main.gd]
[res://scripts/Rook.gd]
state={
"bookmarks": PackedInt32Array(),
......@@ -118,22 +132,50 @@ state={
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 8,
"row": 0,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/Piece.gd]
[res://scripts/screens/title_screen.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 0,
"column": 74,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 0,
"row": 17,
"scroll_position": 6.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/screens/select_piece_screen.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 1,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 14,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/screens/menu_button.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 18,
"scroll_position": 6.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
......@@ -57,13 +57,13 @@ list=Array[Dictionary]([{
"class": &"TitleButton",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/title_screen/menu_button.gd"
"path": "res://scripts/screens/menu_button.gd"
}, {
"base": &"Control",
"class": &"TitleScreen",
"icon": "",
"language": &"GDScript",
"path": "res://scripts/title_screen/title_screen.gd"
"path": "res://scripts/screens/title_screen.gd"
}, {
"base": &"Piece",
"class": &"Wizard",
......
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