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Commit 026ea7fd authored by noeld's avatar noeld
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changed piece sprites, changed UI elements

parent 1514c126
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with 253 additions and 194 deletions
TextureRect
ColorRect
Label Label
Button Button
Control Control
...@@ -7,5 +9,3 @@ CanvasLayer ...@@ -7,5 +9,3 @@ CanvasLayer
Camera2D Camera2D
Timer Timer
Rook Rook
ColorRect
TextureRect
NoiseTexture2D
Shader Shader
NoiseTexture2D
...@@ -19,25 +19,25 @@ dock_filesystem_v_split_offset=0 ...@@ -19,25 +19,25 @@ dock_filesystem_v_split_offset=0
dock_filesystem_display_mode=0 dock_filesystem_display_mode=0
dock_filesystem_file_sort=0 dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1 dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://scenes/Queen.tscn") dock_filesystem_selected_paths=PackedStringArray("res://scenes/Knight.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://scenes/screens/", "res://scenes/managers/") dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://assets/", "res://assets/shaders/", "res://assets/fonts/")
dock_3="Scene,Import" dock_3="Scene,Import"
dock_4="FileSystem" dock_4="FileSystem"
dock_5="Inspector,Node,History" dock_5="Inspector,Node,History"
[EditorNode] [EditorNode]
open_scenes=PackedStringArray("res://main.tscn", "res://scenes/Shop.tscn", "res://scenes/game.tscn", "res://scenes/ui/ui.tscn", "res://scenes/managers/state_manager.tscn", "res://scenes/screens/title_screen.tscn", "res://scenes/screens/select_piece_screen.tscn", "res://scenes/Rook.tscn", "res://scenes/Bishop.tscn", "res://scenes/Queen.tscn") open_scenes=PackedStringArray("res://main.tscn", "res://scenes/Shop.tscn", "res://scenes/game.tscn", "res://scenes/ui/ui.tscn", "res://scenes/screens/title_screen.tscn", "res://scenes/managers/scene_manager.tscn", "res://scenes/managers/state_manager.tscn", "res://scenes/screens/select_piece_screen.tscn", "res://scenes/ui/menu_button.tscn", "res://scenes/ui/pop_up_label.tscn", "res://scenes/Knight.tscn")
current_scene="res://scenes/ui/ui.tscn" current_scene="res://scenes/Knight.tscn"
center_split_offset=-241 center_split_offset=-241
selected_default_debugger_tab_idx=1 selected_default_debugger_tab_idx=0
selected_main_editor_idx=2 selected_main_editor_idx=0
selected_bottom_panel_item=1 selected_bottom_panel_item=0
[ScriptEditor] [ScriptEditor]
open_scripts=["res://scripts/Bishop.gd", "res://scripts/ui/display_piece_manager.gd", "res://scripts/game.gd", "res://scripts/ui/game_ui.gd", "res://scripts/King.gd", "res://scripts/Mage.gd", "res://scripts/main/main.gd", "res://scripts/Pawn.gd", "res://scripts/Queen.gd", "res://scripts/Rook.gd", "res://scripts/run_data/run_data.gd", "res://scripts/managers/scene_manager.gd", "res://scripts/screens/select_piece_screen.gd", "res://scripts/Shop.gd", "res://scripts/shop_item.gd", "res://scripts/managers/state_manager.gd", "res://scripts/screens/title_screen.gd"] open_scripts=["res://scripts/Assassin.gd", "res://scripts/Bishop.gd", "res://scripts/ui/display_piece_manager.gd", "res://scripts/game.gd", "res://scripts/ui/game_ui.gd", "res://scripts/King.gd", "res://scripts/Mage.gd", "res://scripts/main/main.gd", "res://scripts/Pawn.gd", "res://scripts/ui/pop_up_label.gd", "res://scripts/Queen.gd", "res://scripts/Rook.gd", "res://scripts/run_data/run_data.gd", "res://scripts/managers/scene_manager.gd", "res://scripts/screens/select_piece_screen.gd", "res://scripts/Shop.gd", "res://scripts/shop_item.gd", "res://scripts/managers/state_manager.gd", "res://scripts/screens/title_screen.gd"]
selected_script="res://scripts/ui/display_piece_manager.gd" selected_script="res://scripts/Shop.gd"
open_help=["String"] open_help=["String"]
script_split_offset=70 script_split_offset=70
list_split_offset=0 list_split_offset=0
...@@ -45,7 +45,7 @@ zoom_factor=1.0 ...@@ -45,7 +45,7 @@ zoom_factor=1.0
[ShaderEditor] [ShaderEditor]
open_shaders=[] open_shaders=["res://assets/shaders/bg.gdshader"]
split_offset=0 split_offset=0
selected_shader="" selected_shader="res://assets/shaders/bg.gdshader"
text_shader_zoom_factor=1.0 text_shader_zoom_factor=1.0
This diff is collapsed.
res://scenes/Rook.tscn res://main.tscn
res://assets/shaders/bg.gdshader res://assets/shaders/bg.gdshader
res://assets/noise/noise.tres res://assets/noise/noise.tres
res://assets/noise/noise2.tres res://assets/noise/noise2.tres
res://assets/noise/noise3.tres res://assets/noise/noise3.tres
res://main.tscn res://assets/noise/outside.tres
res://scenes/Shop.tscn res://scenes/Shop.tscn
res://scenes/game.tscn res://scenes/game.tscn
res://scenes/ui/ui.tscn res://scenes/ui/ui.tscn
res://scenes/managers/state_manager.tscn
res://scenes/screens/title_screen.tscn res://scenes/screens/title_screen.tscn
res://scenes/managers/scene_manager.tscn
res://scenes/managers/state_manager.tscn
res://scenes/screens/select_piece_screen.tscn res://scenes/screens/select_piece_screen.tscn
res://scenes/Bishop.tscn res://scenes/ui/menu_button.tscn
res://scenes/ui/pop_up_label.tscn
res://scripts/game.gd
res://scenes/Knight.tscn
...@@ -8,7 +8,7 @@ Anim={ ...@@ -8,7 +8,7 @@ Anim={
"grid_snap_active": false, "grid_snap_active": false,
"grid_step": Vector2(8, 8), "grid_step": Vector2(8, 8),
"grid_visibility": 1, "grid_visibility": 1,
"ofs": Vector2(-141.408, -29.9846), "ofs": Vector2(137.65, -192.67),
"primary_grid_step": Vector2i(8, 8), "primary_grid_step": Vector2i(8, 8),
"show_group_gizmos": true, "show_group_gizmos": true,
"show_guides": true, "show_guides": true,
...@@ -34,7 +34,7 @@ Anim={ ...@@ -34,7 +34,7 @@ Anim={
"snap_rotation_step": 0.261799, "snap_rotation_step": 0.261799,
"snap_scale": false, "snap_scale": false,
"snap_scale_step": 0.1, "snap_scale_step": 0.1,
"zoom": 0.793701 "zoom": 1.12246
} }
3D={ 3D={
"fov": 70.01, "fov": 70.01,
...@@ -175,4 +175,4 @@ Anim={ ...@@ -175,4 +175,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9280/@VSplitContainer@9102/@HSplitContainer@9104/@HSplitContainer@9106/@Control@9107/@SubViewportContainer@9108/@SubViewport@9109/Node2D/Sprite2D")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game")])
[folding] [folding]
node_unfolds=[NodePath("."), PackedStringArray("opponent_shader", "Editor Description"), NodePath("ShadowContainer"), PackedStringArray("Ordering"), NodePath("TileContainer"), PackedStringArray("Transform", "Ordering"), NodePath("PieceContainer"), PackedStringArray("Ordering", "Process", "Texture"), NodePath("Background"), PackedStringArray("Layout", "material", "Ordering", "Layout/Transform", "Layout/Grow Direction", "Layout/Container Sizing", "Layout/Anchor Points", "Layout/Anchor Offsets", "Texture"), NodePath("Explosion"), PackedStringArray("Ordering", "Transform", "Scale", "Time"), NodePath("PlayerPieces"), PackedStringArray("Transform"), NodePath("OpponentPieces"), PackedStringArray("Visibility", "Transform")] node_unfolds=[NodePath("."), PackedStringArray("opponent_shader", "Editor Description"), NodePath("ShadowContainer"), PackedStringArray("Ordering"), NodePath("TileContainer"), PackedStringArray("Transform", "Ordering"), NodePath("PieceContainer"), PackedStringArray("Ordering", "Process", "Texture"), NodePath("Background"), PackedStringArray("Layout/Grow Direction", "material", "Layout/Anchor Offsets", "Layout/Anchor Points", "Material"), NodePath("Explosion"), PackedStringArray("Ordering", "Transform", "Scale", "Time"), NodePath("OpponentPieces"), PackedStringArray("Visibility", "Transform"), NodePath("UI"), PackedStringArray("Layer", "Transform"), NodePath("PlayerPieces"), PackedStringArray("Transform", "Ordering")]
resource_unfolds=["res://scenes/game.tscn::ShaderMaterial_gdbwp", PackedStringArray("Shader Parameters", "Resource")] resource_unfolds=["res://scenes/game.tscn::ShaderMaterial_gdbwp", PackedStringArray("Shader Parameters")]
nodes_folded=[] nodes_folded=[]
...@@ -8,7 +8,7 @@ Anim={ ...@@ -8,7 +8,7 @@ Anim={
"grid_snap_active": false, "grid_snap_active": false,
"grid_step": Vector2(8, 8), "grid_step": Vector2(8, 8),
"grid_visibility": 1, "grid_visibility": 1,
"ofs": Vector2(-1584.14, -668.878), "ofs": Vector2(-1636.51, -746.192),
"primary_grid_step": Vector2i(8, 8), "primary_grid_step": Vector2i(8, 8),
"show_group_gizmos": true, "show_group_gizmos": true,
"show_guides": true, "show_guides": true,
...@@ -34,7 +34,7 @@ Anim={ ...@@ -34,7 +34,7 @@ Anim={
"snap_rotation_step": 0.261799, "snap_rotation_step": 0.261799,
"snap_scale": false, "snap_scale": false,
"snap_scale_step": 0.1, "snap_scale_step": 0.1,
"zoom": 0.297302 "zoom": 0.353553
} }
3D={ 3D={
"fov": 70.01, "fov": 70.01,
...@@ -175,4 +175,4 @@ Anim={ ...@@ -175,4 +175,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9280/@VSplitContainer@9102/@HSplitContainer@9104/@HSplitContainer@9106/@Control@9107/@SubViewportContainer@9108/@SubViewport@9109/Node2D/Sprite2D")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game")])
[editor_metadata] [editor_metadata]
<<<<<<<HEADexecutable_path="D:/SteamLibrary/steamapps/common/Godot Engine/godot.windows.opt.tools.64.exe" <<<<<<<HEADexecutable_path="D:/SteamLibrary/steamapps/common/Godot Engine/godot.windows.opt.tools.64.exe"
executable_path="/Applications/Godot.app/Contents/MacOS/Godot" executable_path="C:/Users/noeld/Downloads/Godot_v4.3-stable_win64.exe/Godot_v4.3-stable_win64.exe"
use_advanced_connections=false use_advanced_connections=false
[recent_files] [recent_files]
scenes=["res://scenes/Queen.tscn", "res://scenes/Bishop.tscn", "res://scenes/Rook.tscn", "res://scenes/screens/select_piece_screen.tscn", "res://scenes/screens/title_screen.tscn", "res://scenes/managers/state_manager.tscn", "res://scenes/ui/ui.tscn", "res://scenes/game.tscn", "res://scenes/Shop.tscn", "res://main.tscn"] scenes=["res://scenes/Knight.tscn", "res://scenes/ui/pop_up_label.tscn", "res://scenes/ui/menu_button.tscn", "res://scenes/screens/select_piece_screen.tscn", "res://scenes/managers/state_manager.tscn", "res://scenes/managers/scene_manager.tscn", "res://scenes/screens/title_screen.tscn", "res://scenes/ui/ui.tscn", "res://scenes/game.tscn", "res://scenes/Shop.tscn"]
scripts=["res://scripts/Queen.gd", "res://scripts/Bishop.gd", "String", "res://scripts/Rook.gd", "res://scripts/screens/title_screen.gd", "res://scripts/ui/display_piece_manager.gd", "res://scripts/managers/state_manager.gd", "res://scripts/ui/game_ui.gd", "res://scripts/Mage.gd", "res://scripts/Pawn.gd"] scripts=["res://scripts/ui/pop_up_label.gd", "String", "res://scripts/Assassin.gd", "res://scripts/Queen.gd", "res://scripts/Bishop.gd", "res://scripts/Rook.gd", "res://scripts/screens/title_screen.gd", "res://scripts/ui/display_piece_manager.gd", "res://scripts/managers/state_manager.gd", "res://scripts/ui/game_ui.gd"]
[dialog_bounds] [dialog_bounds]
create_new_node=Rect2(2194, 121, 1304, 769) create_new_node=Rect2(383, 138, 1304, 769)
project_settings=Rect2(360, 190, 1200, 700)
[script_setup] [script_setup]
last_selected_language="GDScript" last_selected_language="GDScript"
[color_picker]
picker_shape=3
recent_presets=PackedColorArray(0.255906, 0.170249, 0.088443, 1, 0.183223, 0.117426, 0.0545439, 1, 0.244824, 0.190783, 0.0419362, 1, 0.219323, 0.169872, 0.0338831, 1, 0.15077, 0.113668, 0.0169622, 1, 0.166193, 0.104218, 0.0308007, 1, 0.248924, 0.163895, 0.0624205, 1, 0.170867, 0.107586, 0.0323963, 1, 0.258044, 0.170482, 0.0659944, 1)
[shader_setup]
last_selected_mode=1
last_selected_language="Shader"
[project_settings]
advanced_mode=true
res://assets/fonts
res://assets/noise
res://assets/sprites res://assets/sprites
res://scripts/ui res://scripts/ui
res://scripts/managers res://scripts/managers
...@@ -9,7 +11,6 @@ res://scripts/screens ...@@ -9,7 +11,6 @@ res://scripts/screens
res://scenes/screens res://scenes/screens
res://scripts/main res://scripts/main
res://scripts/run_data res://scripts/run_data
res://assets/fonts
res://scripts res://scripts
res://scenes res://scenes
res:// res://
......
...@@ -31,11 +31,11 @@ state={ ...@@ -31,11 +31,11 @@ state={
state={ state={
"bookmarks": PackedInt32Array(), "bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(), "breakpoints": PackedInt32Array(),
"column": 1, "column": 77,
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 223,
"row": 111, "row": 388,
"scroll_position": 98.0, "scroll_position": 275.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
...@@ -49,7 +49,7 @@ state={ ...@@ -49,7 +49,7 @@ state={
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 0, "row": 0,
"scroll_position": 8.0, "scroll_position": 6.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
...@@ -73,10 +73,10 @@ state={ ...@@ -73,10 +73,10 @@ state={
state={ state={
"bookmarks": PackedInt32Array(), "bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(), "breakpoints": PackedInt32Array(),
"column": 14, "column": 102,
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 112, "row": 25,
"scroll_position": 0.0, "scroll_position": 0.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
...@@ -91,7 +91,7 @@ state={ ...@@ -91,7 +91,7 @@ state={
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 14, "row": 14,
"scroll_position": 0.0, "scroll_position": 33.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
...@@ -133,7 +133,7 @@ state={ ...@@ -133,7 +133,7 @@ state={
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 26, "row": 26,
"scroll_position": 3.0, "scroll_position": 0.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
...@@ -161,7 +161,7 @@ state={ ...@@ -161,7 +161,7 @@ state={
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 23, "row": 23,
"scroll_position": 21.0, "scroll_position": 6.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
...@@ -171,11 +171,11 @@ state={ ...@@ -171,11 +171,11 @@ state={
state={ state={
"bookmarks": PackedInt32Array(), "bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(), "breakpoints": PackedInt32Array(),
"column": 62, "column": 77,
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 27, "row": 21,
"scroll_position": 14.32, "scroll_position": 30.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
...@@ -217,7 +217,7 @@ state={ ...@@ -217,7 +217,7 @@ state={
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 6, "row": 6,
"scroll_position": 28.0, "scroll_position": 0.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
...@@ -245,7 +245,39 @@ state={ ...@@ -245,7 +245,39 @@ state={
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 0, "row": 0,
"scroll_position": 2.0, "scroll_position": 88.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://scripts/Assassin.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 25,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 23,
"scroll_position": 0.0,
"selection": true,
"selection_from_column": 22,
"selection_from_line": 23,
"selection_to_column": 25,
"selection_to_line": 23,
"syntax_highlighter": "GDScript"
}
[res://scripts/ui/pop_up_label.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 0,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 0,
"scroll_position": 0.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
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