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Refactored some code and structured project to hopefully be easier to change...

Jean-Luc Michaud (jem949) requested to merge attacking-enemy-units into main

Refactored some code and structured project to hopefully be easier to change in the future. Documentation still needs to be completed. Changes include:

  • Switched from a sprite blending approach to show clicked/hovered/glowing tiles to a sprite coloring approach
  • Switched from a class based appoach for entities to one using prefabs and scriptable objects
  • Organized files based on different parts of the game
  • Fixed some bugs(units being able to walk on each other, showing incorrect possible move locations when moving, and continuing to display glowing tiles when player clicked off of the board)

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