Explore projects
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An open source research tool for game user researchers. This tool can be used to assess player experience at a high resolution. We provide the feeling of success or failure by manipulating the caveman's trajectory using assistance/hindrance.
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The current game is a clone of popular asteroid/space shooting game
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An immersive free-for-all PvPvE battle arena. Networked, and hosted using a dedicated server using resources from the Usask tuxworld servers.
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Labyrinth game implemented with Unity 5 networking
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