game jam submission!
An open source research tool for game user researchers. This tool can be used to assess player experience at a high resolution. We provide the feeling of success or failure by manipulating the caveman's trajectory using assistance/hindrance.
The current game is a clone of popular asteroid/space shooting game
Game project for CMPT 406.
Used for tutorials from October 22th-26th.
An immersive free-for-all PvPvE battle arena. Networked, and hosted using a dedicated server using resources from the Usask tuxworld servers.
Labyrinth game implemented with Unity 5 networking