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An open source research tool for game user researchers. This tool can be used to assess player experience at a high resolution. We provide the feeling of success or failure by manipulating the caveman's trajectory using assistance/hindrance.
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A GUI-based dungeon crawler programmed in MIPS
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This contains model files used in L Kurt Kreuger's 2018 PhD dissertation at the U of S. It also includes the dissertation itself in PhD format.
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Ronald Rivera (rer655@usask.ca) Calvin Chung (cac392@usask.ca) Tahir Muhammed Mahmood (mtm009@usask.ca) Christopher Anderson (cda908@usask.ca)
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Django project, SQLite3, jQuery, REST, custom CRUD, custom CSS, JS etc...
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