- Oct 25, 2017
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clg544 authored
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- Oct 24, 2017
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clg544 authored
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- Oct 22, 2017
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clg544 authored
Adjustments to project Physics2D setting drastically improved tether, notably Baumgarte variables which handle hinge calculations
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- Oct 17, 2017
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clg544 authored
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- Oct 13, 2017
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clg544 authored
Tether interacts with rigidBody's, but requires 200+ Phys2D position steps to do so. Might be optimizable.
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- Oct 12, 2017
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McCoshen authored
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- Oct 09, 2017
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Daniel McCoshen (dam479) authored
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- Sep 25, 2017
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Daniel McCoshen (dam479) authored
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- Sep 20, 2017
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clg544 authored
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