- Nov 28, 2016
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Graham Solie authored
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- Nov 27, 2016
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Jordan authored
Removed all the seperate scripts and combined into one that now is attatched on the "enemy" object. Due to the functionality of this script, enemy sub-objects should not be renamed!
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- Nov 25, 2016
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Michael LaFreniere authored
assets -> create -> new potion/armour
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- Nov 23, 2016
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Ryan Hoppe (rmh898) authored
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Graham Solie authored
Added more actions, combat feels more life like
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