- Dec 05, 2016
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Graham Solie authored
-Enemy now flashes when hit -Enemy Scales to player -Prices have been adjusted so its not so easy peasy lemon squeezey
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- Dec 01, 2016
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Jordan authored
- Potions don't heal over now - Town doors are better - Readded name solution, not working 100% still - Sped up enemy
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Graham Solie authored
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Graham Solie authored
Health pot heals 35 Stats boosted for 2.5 mins
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- Nov 30, 2016
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Jordan authored
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Graham Solie authored
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- Nov 29, 2016
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Jordan authored
- Sped player up - Slash has a seperate hitbox now - Kick has a seperate hitbox now
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- Nov 13, 2016
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Mitchel Kovacs authored
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Mitchel Kovacs authored
This reverts commit fc0f1ccb.
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Mitchel Kovacs authored
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- Nov 12, 2016
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Mitchel Kovacs authored
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- Nov 11, 2016
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Michael LaFreniere authored
Fixed the different screen size issue (during play mode, looks silly during scene view though)
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- Nov 10, 2016
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Graham Solie authored
Rebuilt the tree with more decisions, funky stuff was goin on
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- Nov 09, 2016
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Michael LaFreniere authored
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Michael LaFreniere authored
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Graham Solie authored
Added Decsions and actions based on emeny health and player health
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- Nov 08, 2016
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Graham Solie authored
Enemy is taking damage but player is still not....for some reason
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- Nov 07, 2016
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Graham Solie authored
Please keep Left is true and Right is false Started to add player health
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- Oct 29, 2016
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Graham Solie authored
So Smart
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Michael LaFreniere authored
if the player cant move when you start up - click on the player object, set the 'size' variable to 1 under the player controller script in the inspector. drag and drop a weapon object onto the slot and VOILAH!
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Michael LaFreniere authored
Not finished, brain is quitting - will come back to! (Collision script)
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Graham Solie authored
restrics movement past shops
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Jordan authored
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- Oct 12, 2016
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Graham Solie authored
Space for attack E for Block
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- Oct 10, 2016
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Michael LaFreniere authored
Main scene with walking animation, doors to other scenes but bug when exited. (appear at random door)
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