- Nov 29, 2016
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Michael LaFreniere authored
Jordan may want to animate this somehow?
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- Nov 26, 2016
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Michael LaFreniere authored
whoop whoop!
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Michael LaFreniere authored
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- Nov 25, 2016
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Michael LaFreniere authored
assets -> create -> new potion/armour
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- Nov 24, 2016
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Ryan Hoppe (rmh898) authored
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- Nov 23, 2016
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Jordan authored
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- Nov 14, 2016
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Michael LaFreniere authored
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mitchelkovacs authored
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- Nov 11, 2016
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Jordan authored
- Deleted old art, enemy will be missing right now probably - Took the sword art and put them in weapon objects - Reduced the amount of "weapon" folders we have lol
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- Nov 08, 2016
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Jordan authored
- Character is now sperated into seperate parts - All new animations for each action - Weapon swapping is added -> Create weapon asset, add sprite, drag onto players 'weapon' object (see hierarchy) - A bit of organizing, feel free to do more
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- Nov 07, 2016
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Michael LaFreniere authored
Gets crazy skewed when screen size changes.... -__- Will have to play with that more... Looks decent at current screen size. - Couldn't figure out how to make a transparant background for the axes.
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- Oct 28, 2016
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Michael LaFreniere authored
Scripts to be used by shops and modify the player stats (not implemented yet) Can create new weapons by clicking on the menu Assets > create > new weapon
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- Oct 10, 2016
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Michael LaFreniere authored
Main scene with walking animation, doors to other scenes but bug when exited. (appear at random door)
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- Oct 08, 2016
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Jordan Scheirich (jms297) authored
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- Sep 22, 2016
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LaFreniere authored
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