- Nov 28, 2016
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Jordan authored
- Now generates enemy inside of prefight and persists to arena - Default added so we don't get null errors
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- Nov 27, 2016
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Ryan Hoppe (rmh898) authored
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Jordan authored
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Michael LaFreniere authored
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- Nov 26, 2016
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Michael LaFreniere authored
whoop whoop!
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- Nov 24, 2016
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Ryan Hoppe (rmh898) authored
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Ryan Hoppe (rmh898) authored
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- Nov 23, 2016
- Nov 22, 2016
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Graham Solie authored
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Jordan authored
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- Nov 14, 2016
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Jordan authored
- 7 new shields added - 2 new legs - 1 new face - 2 new background
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Michael LaFreniere authored
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mitchelkovacs authored
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- Nov 13, 2016
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Jordan authored
- Located in creation scene -> canvas -> choose character stats - Change that to change starting weapon
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Jordan authored
- Stored in weaponList script so you only have to set once! - Should persist through scenes if player has playerStats script on
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Jordan authored
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Jordan authored
- Need to add setAppearance script on each character to make it persist - Stats should be persisting - Appearance persisting - Weapon is not at the moment
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Mitchel Kovacs authored
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Mitchel Kovacs authored
This reverts commit fc0f1ccb.
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Mitchel Kovacs authored
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- Nov 12, 2016
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Mitchel Kovacs authored
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Michael LaFreniere authored
got a few buttons going (character doesnt transfer over yet)
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- Nov 11, 2016
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Michael LaFreniere authored
will fix on play mode (should work for any sized screen) looks a little silly during scene view though. - few main screen tweaks (button highlights)
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Jordan authored
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Michael LaFreniere authored
# Conflicts: # Zookeepers Trial/Assets/Scenes/characterCreation.unity
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Michael LaFreniere authored
Fixed the different screen size issue (during play mode, looks silly during scene view though)
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Jordan authored
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Jordan authored
- Still needs to persist to other scenes - Slider value works now
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Jordan authored
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Jordan authored
- Now takes more character part option, public variable for each in "CharacterDisplay" object - Removed arm and replaced with shield
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Jordan authored
- Deleted old art, enemy will be missing right now probably - Took the sword art and put them in weapon objects - Reduced the amount of "weapon" folders we have lol
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- Nov 09, 2016
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Jordan authored
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Jordan authored
- Head , Face, player hue, Legs buttons (not sure if anything else) - Added player so you can see effects
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Jordan authored
- In character creation scene, can add and subtract stats - Still need character appearance - Background needs to change too
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Jordan authored
- Added stats script which will be filled in during character creation - Added character creation scene - UI not really implemented at this point
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