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  1. Nov 13, 2016
  2. Nov 12, 2016
  3. Nov 11, 2016
    • Jordan's avatar
      Enemy has updated artwork · 5485de19
      Jordan authored
      - All animations are the SAME as the player now
      - The animation variable "speed" used to be bool, now it's float (like player)
      5485de19
  4. Nov 09, 2016
  5. Nov 08, 2016
    • Jordan's avatar
      Small doorEnter fix · 9053a91f
      Jordan authored
      9053a91f
    • Jordan's avatar
      New character art and animations · 8f043592
      Jordan authored
      - Character is now sperated into seperate parts
      - All new animations for each action
      - Weapon swapping is added
      	-> Create weapon asset, add sprite, drag onto players 'weapon'
      	object (see hierarchy)
      - A bit of organizing, feel free to do more
      8f043592
  6. Nov 07, 2016
    • Michael LaFreniere's avatar
      Blacksmith Shop · dc579efe
      Michael LaFreniere authored
      *bugs:
      unsure why buttons are skewing size, can't figure out how to make them
      all the same regardless of text length in each.....
      - will have to make the weapon choice a permanent change through static
      variables - but i have to go eat supper so i'll figure that out later
      lol.
      dc579efe
    • Michael LaFreniere's avatar
      Door Text · 08d19642
      Michael LaFreniere authored
      entering a door area triggers a text to let the player know how to
      enter/exit
      08d19642
  7. Oct 29, 2016
  8. Oct 28, 2016
  9. Oct 12, 2016
  10. Oct 10, 2016
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