- Dec 07, 2016
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Jordan authored
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- Dec 01, 2016
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Michael LaFreniere authored
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Jordan authored
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Jordan authored
- Potions don't heal over now - Town doors are better - Readded name solution, not working 100% still - Sped up enemy
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Graham Solie authored
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Graham Solie authored
Health pot heals 35 Stats boosted for 2.5 mins
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- Nov 30, 2016
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Jordan authored
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Jordan authored
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Jordan authored
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Graham Solie authored
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Jordan authored
- Death animation - Victory animation tweak - Hp persists - Gameover screen - Arena combat
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Graham Solie authored
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- Nov 29, 2016
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Jordan authored
In every scene stats should be set properly when not going through creator Also moved name positions slightly
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Graham Solie authored
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Ryan Hoppe (rmh898) authored
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Jordan authored
- Fixed banana issue - Added two collisions to enemy - Stats not factored in yet!
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Jordan authored
- Added 3 player collisions - Slash - Kick - Projectile - Change banana to trigger, also requires projectile tag now
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Ryan Hoppe (rmh898) authored
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Jordan authored
- Sped player up - Slash has a seperate hitbox now - Kick has a seperate hitbox now
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Graham Solie authored
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Jordan authored
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Jordan authored
- Shield now persists through scene - Fixed missing sprite on two shields (oops)
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Jordan authored
- Made everything 16:9 friendly - Added Walls to arena scene
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Jordan authored
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- Nov 28, 2016
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Jordan authored
-Fixed the shield push slightly (only happens once now) -Minor changes to slash
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Jordan authored
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Jordan authored
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Ryan Hoppe (rmh898) authored
# Conflicts: # Zookeepers Trial/Library/assetDatabase3 # Zookeepers Trial/Temp/__Backupscenes/0.backup
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Jordan authored
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Ryan Hoppe (rmh898) authored
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Jordan authored
- Skele legs more visible - Robo legs more visible - Two shields enlarged
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- Nov 27, 2016
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Michael LaFreniere authored
Can now purchase and spend stats!
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Michael LaFreniere authored
- displays stat numbers and potions in inventory - blessings turn green when active - can buy stats to allocate (left to do, buttons to allocate stats, health bar)
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Jordan authored
Removed all the seperate scripts and combined into one that now is attatched on the "enemy" object. Due to the functionality of this script, enemy sub-objects should not be renamed!
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Jordan authored
- Throw - Push
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Jordan authored
# Conflicts: # Zookeepers Trial/Library/CurrentLayout.dwlt # Zookeepers Trial/Library/InspectorExpandedItems.asset # Zookeepers Trial/Library/LastSceneManagerSetup.txt # Zookeepers Trial/Library/ScriptAssemblies/Assembly-CSharp.dll # Zookeepers Trial/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb # Zookeepers Trial/Library/assetDatabase3 # Zookeepers Trial/Library/metadata/00/00000000000000004000000000000000 # Zookeepers Trial/Library/metadata/00/00000000000000006100000000000000
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