- Dec 07, 2016
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Graham Solie authored
Pots boost only 3 now Blessing boost a bit more Defence has a bigger effect of hits Shields do more damage reduction Luck skill turned down a notch but also not poverty simulator 2016
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Michael LaFreniere authored
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Michael LaFreniere authored
-quit to main menu button -arena ui tweaks -desert: -armoury in scene -now spawn in desert when finishing in desert arena -blacksmith purhasing should be fixed? needs testing
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- Dec 06, 2016
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Graham Solie authored
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Graham Solie authored
squished em
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- Dec 05, 2016
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Graham Solie authored
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- Dec 04, 2016
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Michael LaFreniere authored
-added creation error message -added next town progression message -fixed the victory UI in arena (needed serious tweaking haha)
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- Dec 01, 2016
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Michael LaFreniere authored
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Jordan authored
- Potions don't heal over now - Town doors are better - Readded name solution, not working 100% still - Sped up enemy
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Graham Solie authored
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- Nov 30, 2016
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Jordan authored
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Jordan authored
Wasn't assigned properly in canvas for some reason
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Jordan authored
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Graham Solie authored
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Jordan authored
- Death animation - Victory animation tweak - Hp persists - Gameover screen - Arena combat
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Graham Solie authored
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Ryan Hoppe (rmh898) authored
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- Nov 29, 2016
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Michael LaFreniere authored
Weird bug appeared when buying the first vitality point. Will continue to hunt it later.
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Graham Solie authored
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Michael LaFreniere authored
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Jordan authored
- Fixed banana issue - Added two collisions to enemy - Stats not factored in yet!
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Jordan authored
- Sped player up - Slash has a seperate hitbox now - Kick has a seperate hitbox now
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Graham Solie authored
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Jordan authored
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Jordan authored
- Made everything 16:9 friendly - Added Walls to arena scene
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- Nov 28, 2016
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Jordan authored
- Now generates enemy inside of prefight and persists to arena - Default added so we don't get null errors
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Michael LaFreniere authored
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Graham Solie authored
Controls are now: WASD to move double tap D or A for a dash J for block K for kick L for push Space to Attack
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- Nov 27, 2016
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Jordan authored
Removed all the seperate scripts and combined into one that now is attatched on the "enemy" object. Due to the functionality of this script, enemy sub-objects should not be renamed!
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Jordan authored
- Throw - Push
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Jordan authored
# Conflicts: # Zookeepers Trial/Library/CurrentLayout.dwlt # Zookeepers Trial/Library/InspectorExpandedItems.asset # Zookeepers Trial/Library/LastSceneManagerSetup.txt # Zookeepers Trial/Library/ScriptAssemblies/Assembly-CSharp.dll # Zookeepers Trial/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb # Zookeepers Trial/Library/assetDatabase3 # Zookeepers Trial/Library/metadata/00/00000000000000004000000000000000 # Zookeepers Trial/Library/metadata/00/00000000000000006100000000000000
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Jordan authored
- death - knockback - victory
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- Nov 26, 2016
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Michael LaFreniere authored
whoop whoop!
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- Nov 25, 2016
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Graham Solie authored
Rotated Weps a litltle bit to look more O'natural
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- Nov 23, 2016
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Jordan authored
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Jordan authored
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Ryan Hoppe (rmh898) authored
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Graham Solie authored
Added more actions, combat feels more life like
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Ryan Hoppe (rmh898) authored
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- Nov 22, 2016
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Jordan authored
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