- Dec 07, 2016
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Michael LaFreniere authored
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- Dec 04, 2016
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Michael LaFreniere authored
-added creation error message -added next town progression message -fixed the victory UI in arena (needed serious tweaking haha)
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- Nov 30, 2016
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Jordan authored
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Graham Solie authored
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Ryan Hoppe (rmh898) authored
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Graham Solie authored
Fixed a couple spelling errors
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- Nov 29, 2016
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Jordan authored
- Added 3 player collisions - Slash - Kick - Projectile - Change banana to trigger, also requires projectile tag now
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Ryan Hoppe (rmh898) authored
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- Nov 28, 2016
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Ryan Hoppe (rmh898) authored
# Conflicts: # Zookeepers Trial/Library/assetDatabase3 # Zookeepers Trial/Temp/__Backupscenes/0.backup
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Ryan Hoppe (rmh898) authored
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Ryan Hoppe (rmh898) authored
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- Nov 27, 2016
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Jordan authored
- death - knockback - victory
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Michael LaFreniere authored
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- Nov 24, 2016
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Ryan Hoppe (rmh898) authored
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Ryan Hoppe (rmh898) authored
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Ryan Hoppe (rmh898) authored
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- Nov 23, 2016
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Jordan authored
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Jordan authored
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Ryan Hoppe (rmh898) authored
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- Nov 22, 2016
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Ryan Hoppe (rmh898) authored
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Jordan authored
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- Nov 14, 2016
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Jordan authored
- 7 new shields added - 2 new legs - 1 new face - 2 new background
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Michael LaFreniere authored
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mitchelkovacs authored
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- Nov 13, 2016
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Jordan authored
- Located in creation scene -> canvas -> choose character stats - Change that to change starting weapon
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Jordan authored
- Stored in weaponList script so you only have to set once! - Should persist through scenes if player has playerStats script on
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Jordan authored
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Jordan authored
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Jordan authored
- Need to add setAppearance script on each character to make it persist - Stats should be persisting - Appearance persisting - Weapon is not at the moment
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Jordan authored
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Mitchel Kovacs authored
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Mitchel Kovacs authored
This reverts commit fc0f1ccb.
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Mitchel Kovacs authored
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- Nov 12, 2016
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Mitchel Kovacs authored
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- Nov 11, 2016
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Jordan authored
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Jordan authored
- Still needs to persist to other scenes - Slider value works now
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Jordan authored
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Jordan authored
- Needs more parts - Probably not persisting through scenes yet - Hue not implemented yet - Need to make sure all parts are same size
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Jordan authored
- Body options now array in "CharacterDisplay" Alot easier to set! - Filled in ChooseCharLook, almost done needs to communicate with setAppearance only
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Jordan authored
- Now takes more character part option, public variable for each in "CharacterDisplay" object - Removed arm and replaced with shield
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