- Nov 25, 2016
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Michael LaFreniere authored
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Graham Solie authored
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Graham Solie authored
Just getting a working copy before I break it
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Graham Solie authored
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Graham Solie authored
Rotated Weps a litltle bit to look more O'natural
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- Nov 24, 2016
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Michael LaFreniere authored
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Michael LaFreniere authored
now turns red on click if you cannot afford
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Ryan Hoppe (rmh898) authored
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Ryan Hoppe (rmh898) authored
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- Nov 23, 2016
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Michael LaFreniere authored
Moved one line of code.... don't count this commit ;)
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Michael LaFreniere authored
Script is called 'Money' with methods to get current money, add money, and subtract money. (win a fight, add money, etc.)
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Ryan Hoppe (rmh898) authored
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Graham Solie authored
Added more actions, combat feels more life like
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- Nov 22, 2016
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Graham Solie authored
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- Nov 21, 2016
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Graham Solie authored
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- Nov 20, 2016
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Michael LaFreniere authored
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Graham Solie authored
can no longer hold block for ever
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Michael LaFreniere authored
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Graham Solie authored
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- Nov 19, 2016
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Graham Solie authored
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- Nov 14, 2016
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Michael LaFreniere authored
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mitchelkovacs authored
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- Nov 13, 2016
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Michael LaFreniere authored
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Michael LaFreniere authored
Should function properly again
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Michael LaFreniere authored
no longer can "enter" it
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Michael LaFreniere authored
This reverts commit 7b00fa6f.
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Mitchel Kovacs authored
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Mitchel Kovacs authored
This reverts commit fc0f1ccb.
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Mitchel Kovacs authored
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- Nov 12, 2016
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Michael LaFreniere authored
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Mitchel Kovacs authored
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Michael LaFreniere authored
got a few buttons going (character doesnt transfer over yet)
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Michael LaFreniere authored
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- Nov 11, 2016
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Michael LaFreniere authored
will fix on play mode (should work for any sized screen) looks a little silly during scene view though. - few main screen tweaks (button highlights)
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Michael LaFreniere authored
# Conflicts: # Zookeepers Trial/Assets/Scenes/characterCreation.unity
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Michael LaFreniere authored
Fixed the different screen size issue (during play mode, looks silly during scene view though)
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- Nov 10, 2016
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Graham Solie authored
Rebuilt the tree with more decisions, funky stuff was goin on
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- Nov 09, 2016
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Michael LaFreniere authored
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Graham Solie authored
Added Decsions and actions based on emeny health and player health
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- Nov 08, 2016
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Graham Solie authored
Enemy is taking damage but player is still not....for some reason
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