- Nov 13, 2016
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Mitchel Kovacs authored
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Mitchel Kovacs authored
This reverts commit fc0f1ccb.
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Mitchel Kovacs authored
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- Nov 12, 2016
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Mitchel Kovacs authored
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- Nov 11, 2016
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Jordan authored
- All animations are the SAME as the player now - The animation variable "speed" used to be bool, now it's float (like player)
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- Nov 08, 2016
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Jordan authored
- Character is now sperated into seperate parts - All new animations for each action - Weapon swapping is added -> Create weapon asset, add sprite, drag onto players 'weapon' object (see hierarchy) - A bit of organizing, feel free to do more
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- Oct 31, 2016
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Graham Solie authored
enemy blocks and attacks
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- Oct 30, 2016
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Graham Solie authored
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- Oct 29, 2016
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Graham Solie authored
So Smart
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- Oct 28, 2016
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Michael LaFreniere authored
YAHOOOO
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- Oct 10, 2016
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Michael LaFreniere authored
Main scene with walking animation, doors to other scenes but bug when exited. (appear at random door)
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