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  1. Nov 29, 2016
  2. Nov 27, 2016
  3. Nov 26, 2016
    • Michael LaFreniere's avatar
      Merge remote-tracking branch 'origin/master' · f255a630
      Michael LaFreniere authored
      # Conflicts:
      #	Zookeepers Trial/Assets/Scenes/Town01.unity
      #	Zookeepers Trial/Library/CurrentLayout.dwlt
      #	Zookeepers Trial/Library/CurrentMaximizeLayout.dwlt
      #	Zookeepers Trial/Library/LastSceneManagerSetup.txt
      #	Zookeepers Trial/Library/assetDatabase3
      #	Zookeepers Trial/Library/expandedItems
      #	Zookeepers Trial/Library/metadata/00/00000000000000004000000000000000
      #	Zookeepers Trial/Library/metadata/00/00000000000000006100000000000000
      f255a630
  4. Nov 25, 2016
  5. Nov 14, 2016
  6. Nov 13, 2016
  7. Nov 12, 2016
  8. Nov 08, 2016
    • Jordan's avatar
      New character art and animations · 8f043592
      Jordan authored
      - Character is now sperated into seperate parts
      - All new animations for each action
      - Weapon swapping is added
      	-> Create weapon asset, add sprite, drag onto players 'weapon'
      	object (see hierarchy)
      - A bit of organizing, feel free to do more
      8f043592
    • Graham Solie's avatar
      Enemy Health Added · eab4f4ca
      Graham Solie authored
      Enemy is taking damage but player is still not....for some reason
      eab4f4ca
  9. Nov 07, 2016
    • Michael LaFreniere's avatar
      Door Text · 08d19642
      Michael LaFreniere authored
      entering a door area triggers a text to let the player know how to
      enter/exit
      08d19642
    • Graham Solie's avatar
      AI Fixes · 8a52b191
      Graham Solie authored
      Please keep Left is true and Right is false
      Started to add player health
      8a52b191
  10. Oct 28, 2016
  11. Oct 10, 2016
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