[docks]

dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=0
dock_floating={}
dock_bottom=[]
dock_closed=[]
dock_split_2=278
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=270
dock_hsplit_3=-254
dock_hsplit_4=0
dock_filesystem_h_split_offset=240
dock_filesystem_v_split_offset=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://assets/")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/")
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"

[EditorNode]

open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/explosion.tscn", "res://scenes/Pawn.tscn", "res://scenes/Rook.tscn", "res://scenes/Bishop.tscn", "res://scenes/Queen.tscn", "res://scenes/King.tscn", "res://scenes/Knight.tscn", "res://scenes/Assassin.tscn", "res://scenes/Mage.tscn", "res://scenes/Wizard.tscn")
current_scene="res://scenes/Pawn.tscn"
center_split_offset=-362
selected_default_debugger_tab_idx=0
selected_main_editor_idx=2
selected_bottom_panel_item=0

[ScriptEditor]

open_scripts=["res://scripts/Assassin.gd", "res://scripts/Bishop.gd", "res://scripts/game.gd", "res://scripts/King.gd", "res://scripts/Knight.gd", "res://scripts/Mage.gd", "res://scripts/Pawn.gd", "res://scripts/Piece.gd", "res://scripts/Queen.gd", "res://scripts/Rook.gd", "res://scripts/Wizard.gd"]
selected_script="res://scripts/game.gd"
open_help=[]
script_split_offset=70
list_split_offset=0
zoom_factor=1.0

[ShaderEditor]

open_shaders=["res://assets/shaders/shadow.gdshader", "res://assets/shaders/bg.gdshader", "res://assets/shaders/color.gdshader"]
split_offset=0
selected_shader="res://assets/shaders/color.gdshader"
text_shader_zoom_factor=1.0