[editor_metadata] executable_path="D:/SteamLibrary/steamapps/common/Godot Engine/godot.windows.opt.tools.64.exe" use_advanced_connections=false [dialog_bounds] create_new_node=Rect2(2145, 197, 900, 700) project_settings=Rect2(2022, 76, 1590, 867) [script_setup] last_selected_language="GDScript" [recent_files] scripts=["res://scripts/board.gd", "res://scripts/scene_manager.gd", "res://scripts/title_screen/menu_button.gd", "res://scripts/title_screen/title_screen.gd", "res://scripts/Knight.gd", "res://scripts/King.gd", "res://scripts/Queen.gd", "res://scripts/Bishop.gd", "res://scripts/Rook.gd", "res://scripts/Pawn.gd"] scenes=["res://scenes/scene_manager.tscn", "res://scenes/ui/menu_button.tscn", "res://scenes/title_screen.tscn", "res://main.tscn", "res://scenes/game.tscn", "res://scenes/board.tscn", "res://scenes/ui/title_screen.tscn", "res://scenes/title_screen/menu_button.tscn", "res://scenes/title_screen/title_screen.tscn", "res://scenes/Knight.tscn"] [color_picker] picker_shape=3 recent_presets=PackedColorArray(0.826, 0.826, 0.826, 0.8, 0.1, 0.25, 0.6, 0.9, 0.1, 0.25, 0.6, 1, 0.826, 0.826, 0.826, 1, 0, 0, 0, 1, 1, 1, 1, 0.757, 1, 1, 1, 1, 1, 1, 1, 0.5, 1, 1, 1, 0) color_mode=2 [shader_setup] last_selected_mode=1 last_selected_language="Shader" [project_settings] advanced_mode=true