diff --git a/.godot/editor/editor_layout.cfg b/.godot/editor/editor_layout.cfg
index 41e93356262ee992e2cb8037877ce18b76f3629c..6fb2ee64961af732fdd181b542a98cb21d1f1622 100644
--- a/.godot/editor/editor_layout.cfg
+++ b/.godot/editor/editor_layout.cfg
@@ -17,7 +17,7 @@ dock_filesystem_v_split_offset=0
 dock_filesystem_display_mode=0
 dock_filesystem_file_sort=0
 dock_filesystem_file_list_display_mode=1
-dock_filesystem_selected_paths=PackedStringArray("res://scenes/scene_manager.tscn")
+dock_filesystem_selected_paths=PackedStringArray("res://scenes/title_screen.tscn")
 dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://scenes/ui/", "res://assets/", "res://assets/ui/", "res://assets/ui/title_screen/")
 dock_3="Scene,Import"
 dock_4="FileSystem"
@@ -25,16 +25,16 @@ dock_5="Inspector,Node,History"
 
 [EditorNode]
 
-open_scenes=PackedStringArray("res://main.tscn", "res://scenes/title_screen.tscn", "res://scenes/ui/menu_button.tscn", "res://scenes/scene_manager.tscn")
+open_scenes=PackedStringArray("res://main.tscn", "res://scenes/title_screen.tscn", "res://scenes/scene_manager.tscn")
 current_scene="res://main.tscn"
 center_split_offset=-239
 selected_default_debugger_tab_idx=1
-selected_main_editor_idx=0
+selected_main_editor_idx=2
 selected_bottom_panel_item=0
 
 [ScriptEditor]
 
-open_scripts=["res://scripts/Bishop.gd", "res://scripts/game.gd", "res://scripts/King.gd", "res://scripts/Knight.gd", "res://scripts/title_screen/menu_button.gd", "res://scripts/Pawn.gd", "res://scripts/Piece.gd", "res://scripts/Queen.gd", "res://scripts/Rook.gd", "res://scripts/scene_manager.gd", "res://scripts/title_screen/title_screen.gd"]
+open_scripts=["res://scripts/title_screen/menu_button.gd", "res://scripts/scene_manager.gd", "res://scripts/title_screen/title_screen.gd"]
 selected_script="res://scripts/scene_manager.gd"
 open_help=[]
 script_split_offset=70
diff --git a/.godot/editor/filesystem_cache8 b/.godot/editor/filesystem_cache8
index cdb3e26bad0047d500452561702a4d9be00aa85e..d12508b11cd8cea2d8d3d9947493f679e2e64382 100644
--- a/.godot/editor/filesystem_cache8
+++ b/.godot/editor/filesystem_cache8
@@ -1,13 +1,13 @@
 ea4bc82a6ad023ab7ee23ee620429895
-::res://::1738458342
+::res://::1738462019
 icon.svg::CompressedTexture2D::6378281210119878262::1738189402::1738378143::1::::<><>::
-main.tscn::PackedScene::5692118487183161714::1738457132::0::1::::<><>::uid://cu7lkx15lmfww::::res://scenes/scene_manager.tscn
+main.tscn::PackedScene::5692118487183161714::1738462019::0::1::::<><>::uid://cu7lkx15lmfww::::res://scenes/scene_manager.tscn
 README.md::TextFile::-1::1738189402::0::1::::<><>::
 ::res://assets/::1738378134
-::res://assets/noise/::1738455554
-noise2.tres::NoiseTexture2D::5054739835828921764::1738455554::0::1::::<><>::
-noise3.tres::NoiseTexture2D::906885015046579772::1738455554::0::1::::<><>::
-noise.tres::NoiseTexture2D::1693764769519573005::1738455554::0::1::::<><>::
+::res://assets/noise/::1738460335
+noise2.tres::NoiseTexture2D::5054739835828921764::1738460335::0::1::::<><>::
+noise3.tres::NoiseTexture2D::906885015046579772::1738460335::0::1::::<><>::
+noise.tres::NoiseTexture2D::1693764769519573005::1738460335::0::1::::<><>::
 ::res://assets/Original size Chess pieces/::1738378176
 Black king piece 2.png::CompressedTexture2D::7820367427145083060::1738378134::1738378176::1::::<><>::
 Black knight piece.png::CompressedTexture2D::4196515762256027844::1738378134::1738378176::1::::<><>::
@@ -30,11 +30,11 @@ White_knight.png::CompressedTexture2D::854350289879594279::1738378134::173837817
 White_Pawn.png::CompressedTexture2D::919180529085242722::1738378134::1738378176::1::::<><>::
 White_Queen.png::CompressedTexture2D::4902137832695542513::1738378134::1738378176::1::::<><>::
 White_rook.png::CompressedTexture2D::4194129281780453908::1738378134::1738378176::1::::<><>::
-::res://assets/shaders/::1738457134
-3d_effect.gdshader::Shader::-1::1738457134::0::1::::<><>::
-bg.gdshader::Shader::-1::1738457134::0::1::::<><>::
-color.gdshader::Shader::-1::1738457134::0::1::::<><>::
-shadow.gdshader::Shader::-1::1738457134::0::1::::<><>::
+::res://assets/shaders/::1738462019
+3d_effect.gdshader::Shader::-1::1738462019::0::1::::<><>::
+bg.gdshader::Shader::-1::1738462019::0::1::::<><>::
+color.gdshader::Shader::-1::1738462019::0::1::::<><>::
+shadow.gdshader::Shader::-1::1738462019::0::1::::<><>::
 ::res://assets/sprites/::1738378176
 bishop.png::CompressedTexture2D::4631301773944929250::1738378134::1738378176::1::::<><>::
 knight.png::CompressedTexture2D::3545640967717948854::1738378134::1738378176::1::::<><>::
@@ -62,11 +62,11 @@ white_rook.png::CompressedTexture2D::3317152307554436932::1738378134::1738378176
 Go_Save_The_King_Menu.jpg::CompressedTexture2D::7252735845995868232::1738378134::1738378176::1::::<><>::
 Mockup Gameplay Design.jpg::CompressedTexture2D::4859609684236806088::1738378134::1738378176::1::::<><>::
 Mockup Shop Design.jpg::CompressedTexture2D::8043055154093708922::1738378134::1738378176::1::::<><>::
-::res://assets/ui/title_screen/::1738432186
+::res://assets/ui/title_screen/::1738462017
 play_button.png::CompressedTexture2D::5896995890187459238::1738396598::1738396750::1::::<><>::
-quit_button.png::CompressedTexture2D::5172428563227279585::1738432170::1738432186::1::::<><>::
+quit_button.png::CompressedTexture2D::5172428563227279585::1738462037::1738462045::1::::<><>::
 rules_button.png::CompressedTexture2D::8060955005205795067::1738432116::1738432186::1::::<><>::
-::res://scenes/::1738456790
+::res://scenes/::1738462019
 Bishop.tscn::PackedScene::2789588702038144760::1738378134::0::1::::<><>::res://scripts/Bishop.gd<>uid://b68o4mj7wcwvq::::res://assets/sprites/bishop.png
 explosion.tscn::PackedScene::69466253159940830::1738378134::0::1::::<><>::
 game.tscn::PackedScene::8577524005707705072::1738456239::0::1::::<><>::res://scripts/game.gd<>res://assets/shaders/bg.gdshader<>uid://yeqb8ndri7xp::::res://assets/noise/noise.tres<>uid://ceas3dsjeq4ge::::res://assets/noise/noise2.tres<>uid://m6ki73qfbp2s::::res://assets/noise/noise3.tres
@@ -75,12 +75,12 @@ Knight.tscn::PackedScene::5270730075267457303::1738378134::0::1::::<><>::res://s
 Pawn.tscn::PackedScene::3675784333675896641::1738378134::0::1::::<><>::res://scripts/Pawn.gd<>uid://ndi1e8thkonq::::res://assets/Resized Chess Piece Assets/White_Pawn.png
 Queen.tscn::PackedScene::7495869360053814603::1738378134::0::1::::<><>::res://scripts/Queen.gd<>uid://cb3vq168iyomb::::res://assets/Resized Chess Piece Assets/White_Queen.png
 Rook.tscn::PackedScene::9162401199636684468::1738378134::0::1::::<><>::uid://b00wxxfjk04ke::::res://assets/Resized Chess Piece Assets/White_rook.png
-scene_manager.tscn::PackedScene::6243365322716451430::1738456790::0::1::::<><>::res://scripts/scene_manager.gd
+scene_manager.tscn::PackedScene::6243365322716451430::1738462019::0::1::::<><>::res://scripts/scene_manager.gd
 texture_holder.tscn::PackedScene::594714386286134588::1738378134::0::1::::<><>::
-title_screen.tscn::PackedScene::8154710134031658440::1738456790::0::1::::<><>::res://scripts/title_screen/title_screen.gd<>uid://bm8sv1itwm467::::res://scenes/ui/menu_button.tscn
-::res://scenes/ui/::1738456790
-menu_button.tscn::PackedScene::3297943059633979218::1738456790::0::1::::<><>::res://assets/shaders/3d_effect.gdshader<>res://scripts/title_screen/menu_button.gd
-::res://scripts/::1738456288
+title_screen.tscn::PackedScene::8154710134031658440::1738462019::0::1::::<><>::res://scripts/title_screen/title_screen.gd<>uid://bm8sv1itwm467::::res://scenes/ui/menu_button.tscn
+::res://scenes/ui/::1738462019
+menu_button.tscn::PackedScene::3297943059633979218::1738462019::0::1::::<><>::res://assets/shaders/3d_effect.gdshader<>res://scripts/title_screen/menu_button.gd
+::res://scripts/::1738460684
 Bishop.gd::GDScript::-1::1738378134::0::1::::Bishop<>Piece<>::
 game.gd::GDScript::-1::1738378134::0::1::::game<>Node<>::
 King.gd::GDScript::-1::1738378134::0::1::::King<>Piece<>::
@@ -89,7 +89,7 @@ Pawn.gd::GDScript::-1::1738378134::0::1::::Pawn<>Piece<>::
 Piece.gd::GDScript::-1::1738378134::0::1::::Piece<>Node2D<>::
 Queen.gd::GDScript::-1::1738378134::0::1::::Queen<>Piece<>::
 Rook.gd::GDScript::-1::1738378134::0::1::::Rook<>Piece<>::
-scene_manager.gd::GDScript::-1::1738456288::0::1::::<>Node<>::
-::res://scripts/title_screen/::1738456443
+scene_manager.gd::GDScript::-1::1738460684::0::1::::<>Node<>::
+::res://scripts/title_screen/::1738460499
 menu_button.gd::GDScript::-1::1738432516::0::1::::TitleButton<>Button<>::
-title_screen.gd::GDScript::-1::1738456443::0::1::::TitleScreen<>Control<>::
+title_screen.gd::GDScript::-1::1738460499::0::1::::TitleScreen<>Control<>::
diff --git a/.godot/editor/project_metadata.cfg b/.godot/editor/project_metadata.cfg
index 6aaf26ea2a7768637376aa1bf2d723b37d0f3aca..40720c68b4fd6892b4df660b7e4304718e024dea 100644
--- a/.godot/editor/project_metadata.cfg
+++ b/.godot/editor/project_metadata.cfg
@@ -15,7 +15,7 @@ last_selected_language="GDScript"
 [recent_files]
 
 scripts=["res://scripts/board.gd", "res://scripts/scene_manager.gd", "res://scripts/title_screen/menu_button.gd", "res://scripts/title_screen/title_screen.gd", "res://scripts/Knight.gd", "res://scripts/King.gd", "res://scripts/Queen.gd", "res://scripts/Bishop.gd", "res://scripts/Rook.gd", "res://scripts/Pawn.gd"]
-scenes=["res://scenes/scene_manager.tscn", "res://scenes/ui/menu_button.tscn", "res://scenes/title_screen.tscn", "res://main.tscn", "res://scenes/game.tscn", "res://scenes/board.tscn", "res://scenes/ui/title_screen.tscn", "res://scenes/title_screen/menu_button.tscn", "res://scenes/title_screen/title_screen.tscn", "res://scenes/Knight.tscn"]
+scenes=["res://scenes/scene_manager.tscn", "res://scenes/title_screen.tscn", "res://scenes/ui/menu_button.tscn", "res://main.tscn", "res://scenes/game.tscn", "res://scenes/board.tscn", "res://scenes/ui/title_screen.tscn", "res://scenes/title_screen/menu_button.tscn", "res://scenes/title_screen/title_screen.tscn", "res://scenes/Knight.tscn"]
 
 [color_picker]
 
diff --git a/.godot/editor/script_editor_cache.cfg b/.godot/editor/script_editor_cache.cfg
index a2d902a3a45c9900c3208d32dbb95c5a4523e158..2facf238c246df3ce38c5a92c249f125bd061e18 100644
--- a/.godot/editor/script_editor_cache.cfg
+++ b/.godot/editor/script_editor_cache.cfg
@@ -7,7 +7,7 @@ state={
 "folded_lines": Array[int]([]),
 "h_scroll_position": 0,
 "row": 121,
-"scroll_position": 245.0,
+"scroll_position": 98.0,
 "selection": false,
 "syntax_highlighter": "GDScript"
 }
@@ -61,9 +61,9 @@ state={
 "breakpoints": PackedInt32Array(),
 "column": 3,
 "folded_lines": Array[int]([]),
-"h_scroll_position": 12,
+"h_scroll_position": 0,
 "row": 80,
-"scroll_position": 0.0,
+"scroll_position": 59.0,
 "selection": false,
 "syntax_highlighter": "GDScript"
 }
@@ -115,10 +115,10 @@ state={
 state={
 "bookmarks": PackedInt32Array(),
 "breakpoints": PackedInt32Array(),
-"column": 15,
+"column": 1,
 "folded_lines": Array[int]([]),
 "h_scroll_position": 0,
-"row": 0,
+"row": 17,
 "scroll_position": 0.0,
 "selection": false,
 "syntax_highlighter": "GDScript"
@@ -143,10 +143,10 @@ state={
 state={
 "bookmarks": PackedInt32Array(),
 "breakpoints": PackedInt32Array(),
-"column": 12,
+"column": 46,
 "folded_lines": Array[int]([]),
 "h_scroll_position": 0,
-"row": 0,
+"row": 9,
 "scroll_position": 0.0,
 "selection": false,
 "syntax_highlighter": "GDScript"
diff --git a/scenes/title_screen.tscn b/scenes/title_screen.tscn
index 80ccbf8302f3a81b278d34272417310c33941628..c7f2c8d90ff857ec6de7a473c0a7799b93e07d29 100644
--- a/scenes/title_screen.tscn
+++ b/scenes/title_screen.tscn
@@ -42,4 +42,5 @@ size_flags_vertical = 3
 layout_mode = 2
 size_flags_vertical = 3
 
+[connection signal="pressed" from="MenuContainers/PlayButton" to="." method="_on_play_pressed"]
 [connection signal="pressed" from="MenuContainers/QuitButton" to="." method="_on_quit_pressed"]
diff --git a/scripts/scene_manager.gd b/scripts/scene_manager.gd
index 42773814ba5e83da6c3a88a0e047172aa94df792..9b21b1ec66baa0b754ff55be9f3b8bee2f03ad77 100644
--- a/scripts/scene_manager.gd
+++ b/scripts/scene_manager.gd
@@ -15,7 +15,6 @@ func change_scene(scene_path: String) -> void:
 		current_scene.queue_free()
 		
 	var new_scene = load(scene_path).instantiate()
-	
 	get_parent().add_child(new_scene)
 	current_scene = new_scene
 	
diff --git a/scripts/title_screen/title_screen.gd b/scripts/title_screen/title_screen.gd
index fdf9fc4c31f15aa6c2be3bf38658fa14f3887498..9d53ab0c4b9bcd76d2e6bf075a7aae226a67d8f4 100644
--- a/scripts/title_screen/title_screen.gd
+++ b/scripts/title_screen/title_screen.gd
@@ -1,6 +1,7 @@
 extends Control
 class_name TitleScreen
 
+@onready var scene_manager: Node = $"../SceneManager"
 @onready var play_button: TitleButton = $MenuContainers/PlayButton
 @onready var rules_button: TitleButton = $MenuContainers/RulesButton
 @onready var quit_button: TitleButton = $MenuContainers/QuitButton
@@ -12,6 +13,9 @@ func _ready() -> void:
 
 func _process(delta: float) -> void:
 	pass
+	
+func _on_play_pressed() -> void:
+	scene_manager.change_scene("res://scenes/game.tscn")
 
 func _on_quit_pressed() -> void:
 	get_tree().quit()