From 1eeeae18a50558f7a81cb043980e1bcfa1bd3f73 Mon Sep 17 00:00:00 2001
From: Kyaw Aung <kyawaung0924@gmail.com>
Date: Sun, 26 Jan 2025 16:36:10 -0600
Subject: [PATCH] fix: white is now bottom of the board

---
 scripts/board.gd | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/scripts/board.gd b/scripts/board.gd
index e647b52..7837e44 100644
--- a/scripts/board.gd
+++ b/scripts/board.gd
@@ -50,7 +50,7 @@ func display_board():
 			# Instantiate texture holders, scene that holds pieces
 			var holder = TEXTURE_HOLDER.instantiate()
 			pieces.add_child(holder)
-			holder.global_position = Vector2(-j * CELL_WIDTH + (CELL_WIDTH * 3.5), i * CELL_WIDTH - (CELL_WIDTH * 3.5))
+			holder.global_position = Vector2(j * CELL_WIDTH + (CELL_WIDTH * -3.5), -i * CELL_WIDTH - (CELL_WIDTH * -3.5))
 			
 			# Looks at board array and matches pieces with its respective value
 			match board[i][j]:
-- 
GitLab