diff --git a/.godot/editor/editor_layout.cfg b/.godot/editor/editor_layout.cfg
index 10622c271cce4bd04635c1262c9dec2913a1a09d..fcd5562fedf252c89068e8bd447c7a75f7c04b8b 100644
--- a/.godot/editor/editor_layout.cfg
+++ b/.godot/editor/editor_layout.cfg
@@ -28,15 +28,15 @@ dock_5="Inspector,Node,History"
 
 open_scenes=PackedStringArray("res://scenes/game.tscn", "res://main.tscn", "res://scenes/Shop.tscn", "res://scenes/ShopItem.tscn", "res://scenes/Pawn.tscn", "res://scenes/Rook.tscn")
 current_scene="res://scenes/Shop.tscn"
-center_split_offset=-531
+center_split_offset=-453
 selected_default_debugger_tab_idx=0
 selected_main_editor_idx=2
-selected_bottom_panel_item=1
+selected_bottom_panel_item=0
 
 [ScriptEditor]
 
 open_scripts=["res://scripts/game.gd", "res://scripts/Pawn.gd", "res://scripts/Queen.gd", "res://README.md", "res://scripts/Rook.gd", "res://scripts/scene_manager.gd", "res://scripts/Shop.gd", "res://scenes/shop_item.gd"]
-selected_script="res://scripts/Shop.gd"
+selected_script="res://scripts/game.gd"
 open_help=[]
 script_split_offset=70
 list_split_offset=0
diff --git a/.godot/editor/script_editor_cache.cfg b/.godot/editor/script_editor_cache.cfg
index 50c2daae3a3c41bf2948d1c21f61bb24f4bbe9bc..a4321f1a9daa29eb348ab3a1679821c45da6adab 100644
--- a/.godot/editor/script_editor_cache.cfg
+++ b/.godot/editor/script_editor_cache.cfg
@@ -17,11 +17,11 @@ state={
 state={
 "bookmarks": PackedInt32Array(),
 "breakpoints": PackedInt32Array(),
-"column": 38,
+"column": 23,
 "folded_lines": Array[int]([]),
 "h_scroll_position": 0,
-"row": 553,
-"scroll_position": 545.0,
+"row": 3,
+"scroll_position": 0.0,
 "selection": false,
 "syntax_highlighter": "GDScript"
 }
@@ -30,12 +30,12 @@ state={
 
 state={
 "bookmarks": PackedInt32Array(),
-"breakpoints": PackedInt32Array(59),
-"column": 12,
+"breakpoints": PackedInt32Array(),
+"column": 0,
 "folded_lines": Array[int]([]),
 "h_scroll_position": 0,
-"row": 58,
-"scroll_position": 51.0,
+"row": 108,
+"scroll_position": 105.0,
 "selection": false,
 "syntax_highlighter": "GDScript"
 }
diff --git a/scripts/game.gd b/scripts/game.gd
index 0598036dcd5cbde6dc6fb3dc940e2e9e09287929..2951f177dbf21e28db0de264c2d6cec156a7b2c1 100644
--- a/scripts/game.gd
+++ b/scripts/game.gd
@@ -1,7 +1,7 @@
 extends Node
 class_name game
 
-var player_gold: int = 10
+var player_gold: int = 0
 var shop_scene = preload("res://scenes/Shop.tscn")
 var shop: Node2D
 var purchased_pieces: Array = []