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Created date
Develop
!2
· created
Sep 20, 2017
by
Clinton Galbraith
Merged
updated
Sep 20, 2017
Feature physics
!3
· created
Sep 25, 2017
by
Clinton Galbraith
develop
Merged
updated
Sep 25, 2017
Reached goals for the camera, ready to merge.
!4
· created
Sep 25, 2017
by
Clinton Galbraith
develop
Merged
updated
Sep 25, 2017
Added Interface for Xbox controllers
!5
· created
Sep 27, 2017
by
Clinton Galbraith
develop
Merged
updated
Sep 27, 2017
Develop
!6
· created
Sep 27, 2017
by
Clinton Galbraith
feature_shooting
Merged
updated
Sep 27, 2017
Feature shooting
!7
· created
Sep 28, 2017
by
Clinton Galbraith
develop
Merged
updated
Sep 28, 2017
Develop
!8
· created
Oct 09, 2017
by
Clinton Galbraith
feature_teather
Merged
updated
Oct 09, 2017
Feature procedural generation
!9
· created
Oct 10, 2017
by
Brandon Piller (brp570)
develop
Closed
updated
Oct 10, 2017
Feature procedural generation
!10
· created
Oct 10, 2017
by
Brandon Piller (brp570)
develop
Merged
updated
Oct 10, 2017
unity changes to project
!11
· created
Oct 11, 2017
by
Clinton Galbraith
develop
Merged
updated
Oct 11, 2017
Feature procedural generation
!12
· created
Oct 11, 2017
by
Clinton Galbraith
develop
Closed
updated
Oct 11, 2017
Develop
!13
· created
Oct 12, 2017
by
Clinton Galbraith
feature_teather
Merged
updated
Oct 12, 2017
Feature teather
!14
· created
Oct 13, 2017
by
Clinton Galbraith
develop
Merged
updated
Oct 13, 2017
Tether interacts with rigidBody's, but requires 200+ Phys2D position steps to do…
!15
· created
Oct 13, 2017
by
Clinton Galbraith
develop
Merged
updated
Oct 13, 2017
Feature teather
!16
· created
Oct 22, 2017
by
Clinton Galbraith
develop
Merged
updated
Oct 22, 2017
Tweaked current camera code, and added a todo for adjusting camera size
!17
· created
Oct 25, 2017
by
Clinton Galbraith
develop
Merged
updated
Oct 25, 2017