Church Ideas: Potions - To be used in combat (the arena) - Health: Heal character by a given amount (to be balanced later) - Strength: Increase strength for a time period - Defense: Increase defense for a time period - Agility: Increase agility for a time period Blessings - Can be bought before a fight, lasts for one fight? - Offense Blessing: Increases your strength and agility by 1 for the entire fight - Defense Blessing: Same, but defense and vitality - Luck Blessing: Increase luck by 2. * Blessings and potions kind of act the same with this implemntation, based on arena combat we could do like... stunning an opponent lowers their defense by a couple points, can drink potion to regenerate this. Or... taunting an opponent lowers there luck. All left up to how far we get in arena implementation though! Just ideas :)