Church Ideas:

Potions - To be used in combat (the arena)
- Health: Heal character by a given amount (to be balanced later)
- Strength: Increase strength for a time period
- Defense: Increase defense for a time period
- Agility: Increase agility for a time period

Blessings - Can be bought before a fight, lasts for one fight?
- Offense Blessing: Increases your strength and agility by 1 for the entire fight
- Defense Blessing: Same, but defense and vitality
- Luck Blessing: Increase luck by 2.

* Blessings and potions kind of act the same with this implemntation, based on arena combat
we could do like... stunning an opponent lowers their defense by a couple points, can drink 
potion to regenerate this. Or... taunting an opponent lowers there luck. All left up to how far
we get in arena implementation though! Just ideas :)