- 30 Aug, 2017 5 commits
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Danny Huang authored
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Danny Huang authored
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Danny Huang (dah208) authored
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Danny Huang (dah208) authored
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Danny Huang (dah208) authored
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- 27 Apr, 2017 6 commits
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Kent Weiler authored
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Kent Weiler authored
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Kent Weiler authored
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Kent Weiler authored
Fixed the fog to be a stage piece to prevent weird wraparounds. Removed excessively big, unused texture.
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Kent Weiler authored
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Kent Weiler authored
Completely fixed the parallax camera, and added more background art. Still need new art for the fog effect.
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- 26 Apr, 2017 1 commit
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Kent Weiler authored
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- 21 Apr, 2017 2 commits
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pey849 authored
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Danny Huang authored
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- 20 Apr, 2017 11 commits
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Kent Weiler authored
Fixed the weird 3rd spawning runner issue, caused by a null reference where the PlatformerController.cs gets shut off upon a networked game.
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Danny Huang authored
TrueLobbyState. Added lock to NetworkHost.Connections
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Danny Huang authored
commented out iffy alive packet code. Fixed bug where client would not leave lobby or in-game if lost connection to host
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Danny Huang authored
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pey849 authored
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Kent Weiler authored
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pey849 authored
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pey849 authored
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Kent Weiler authored
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pey849 authored
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Colby Lemieux (cjl671) authored
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- 19 Apr, 2017 3 commits
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Kent Weiler authored
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Kent Weiler authored
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Kent Weiler authored
Tons and tons of fixes. Box collider changed back due to weird block collisions. Art fixes. Bugs fixed. New Effects. It's awesome.
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- 14 Apr, 2017 2 commits
- 13 Apr, 2017 10 commits
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pey849 authored
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pey849 authored
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pey849 authored
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pey849 authored
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pey849 authored
Added in skeleton pages for PC controls. Added in logic to handle menus for android or windows so the tutorials are not that long - this is for main menu
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Kent Weiler authored
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Kent Weiler authored
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Colby Lemieux (cjl671) authored
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Colby Lemieux (cjl671) authored
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Colby Lemieux (cjl671) authored
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